Your team
Staff powers that stop where you say they stop
Build the roles your server actually has, hand out exactly the powers each one needs, and keep a record per staff member of what they did with them. Including the trial moderator you are not sure about yet.
One role editor, not a stack of forms
Every power in a list you can read in one go, with the dangerous ones marked. You can tell what a role can do by looking at it.
A trial that ends by itself
Take somebody on for two weeks with the powers of a junior. It lapses on the date unless you confirm them, so nobody is left with staff access because the person who vouched for them left.
A record per staff member
What they handled, how fast, and every action they took. Useful for promoting somebody, and the only honest way to answer "who banned my mate".
Staff are not metered
Pro seats unlimited staff. Charging per head makes the cheapest move leaving your juniors off the system that records what they do, which defeats the point of having one.
All of it comes with the same install
There is nothing to add on and nothing per member of staff. The free plan seats 3 and keeps 30 days of history; Pro seats everybody, keeps 12 months, and adds live view and calls.
Next
Players and records
Everyone who has ever joined, and everything staff did about it.
Try team and permissions on your own server
Sign in with Discord, add your server, and drop one resource into it. Free for 3 staff, and nothing to cancel if it is not for you.